[b]1. Steam ID- STEAM_0:1:72540485[/b]
[b]Discord - Crow#4759[/b]
[b]2.Playtime on server- 3 days.[/b]
[b]3. In game name- Inquisitor Aspirant II Crow[/b]
[b]4. Describe how to give npc weps- Hold down Q, go to NPC in the top right corner, go to weapons and select the weapon that you wish the NPC to have, or set it to the default weapon that the NPC gets.[/b] [b]5. Have you been gm on other server if so list them-
- Refugee Gaming.[/b]
[b]-Hammerfall Gaming.[/b]
[b]Quite a few JvS servers and Clone Wars servers. I’ve forgotten the names of most of them.[/b]
[b]6. Write a full in depth on ship event and a story (atleast 150 words)-[/b]
[b]For on ships it would start with a rebel scout squadron spotting the ISD. Naval will spot the fighters and will have 15 minutes to get a TIE fighter squadron to kill the four rebel ships, if they fail then multiple rebel attack ships will gather on the ISD location and will attack in a much greater force. If however the pilots did destroy all the fighters in time then a smaller force will go to investigate the location of their missing scouts which will lead to a much smaller assault force but enough to board the ship. This can branch two ways, depending on if the ships are destroyed or not so I’ll put two different outcomes.[/b]
[b]Outcome 1) The rebel fighters were not destroyed - More rebel fighters will be sent and will no matter what in time will gain air superiority forcing the Imperials back into the ISD, after that the rebels will gather and assault the with two teams into both hangers if the hangers are closed than it will take them 5 minutes until their assault due to having to send in drones to slice the hangers open. Once inside a large rebel force will try to quickly gain a foothold within the ship and secure an area to hold. If an Inquisitor is spotted by any rebel it will be reported back to the main ships and flame troopers will be deployed and possibly a jedi who had joined the rebels. Once getting the foothold the Rebels will target key points such as the engines, brig, and bridge. If they do this then the ship is very well lost if the Imperials do not regain control. If the rebels somehow do take over the majority of the ship then escape pods will be used for the imperials to escape from the ship to the nearby planet with the rebels hot on their rear wanting to capture any ISB and possibly Inquisitors if they succeed in suppressing them.[/b]
[b]Outcome 2) The rebel fighters were destroyed - Another squad of fighters will be sent, and the Imperials could repel the attack and keep air superiority. Though no matter what a small rebel force will be sent by boarding pod onto the ship with the forces possibly landing anywhere on the ship, though not many will be there, their goal will be to plant a small EMP within the engine, depending on who has air superiority will depend on how close they are to the engine. If the EMP goes off then the rebels escape and the Imperials need to fix the engine and possibly go to a shipyard for repairs. If not then the rebels will more than likely die trying and the main rebel ship will escape though it will report the location of the ISD to other rebel ships no matter what so scout ships may appear in the area if the ISD doesn’t move for a long period of time.[/b]
[b]7. Write a full in depth off ship event and a story (atleast 150 words)-[/b]
[b]Going off of the previous event idea, if the rebels do take over the ship and when the Imperials pod lands on the planet they will have tasks to do, first is setting a base up, attempting to by radio scraps from locals and keeping men in check so they won’t cause any problems with the locals for the time being until the rebels appear, depending on how the Imperials have acted with the locals will depend on how well the Rebels will be able to on the planet without local support, if the Empire fails to properly to keep a good relationship with the locals than the rebel forces will come stronger and will start closer to the base and from hiding holes around the area as well along with more support due to being uncontested by the local population. Once the rebel forces are defeated the Imperials will need to salvage equipment which if they failed to get any from the locals than it’s guaranteed to be collected from the battle, afterwards a distress signal will be given and after a bit of waiting they will be collected by a rescue team who had recaptured the ISD shortly after it was lost and was searching the system for the crew. The story can use some finer details, but the event/story is pretty much mixed in. I’m great at making up random characters with voices of their own and always put interesting twists on them.[/b]
[b]8. How do you make it so npc won't attack you?- Hold down Q go to the right side of the menu, scroll down a bit, go under NPC tools 2 and select No target right click with a tool gun out to put it on yourself.[/b]
[b]9. Must Have Mic- Yes.[/b]
[b]10. Time zone- Est.[/b]
[b][Terms & Conditions][/b] [b]-
You are not to mention your gamemaster application to anyone! Doing so will result in your application being denied![/b][b]- You are not above anyone else if you are accepted! You will still take part in the community and are still expected to do what you are told by your superiors![/b][b]- You CAN and WILL be removed from your position if you abuse your powers or break rules![/b][b]- Being accepted does not win you a spot closer to my heart! You will respect the players and staff of Titan Forge and you WILL be expected to do more than the average player![/b][b]- You are to be active at least 3 or 4 days during the week! Failing to do so will result in immediate termination![/b][b]- If you are to go on an extended leave you are required to inform the Owner, Head GM or post it under the 'LOA" channel in the discord![/b][b]- Failure is not an option! You will be removed you from your position if you are incompetent![/b][b]- Failure to accept to these Terms & Conditions will result in this application being denied![/b] [b]Do you agree to these Terms & Conditions? - Yes I do.[/b]
1. Steam ID- STEAM_0:1:72540485
Discord - Crow#4759
2.Playtime on server- 3 days.
3. In game name- Inquisitor Aspirant II Crow
4. Describe how to give npc weps- Hold down Q, go to NPC in the top right corner, go to weapons and select the weapon that you wish the NPC to have, or set it to the default weapon that the NPC gets. 5. Have you been gm on other server if so list them-
- Refugee Gaming.
-Hammerfall Gaming.
Quite a few JvS servers and Clone Wars servers. I’ve forgotten the names of most of them.
6. Write a full in depth on ship event and a story (atleast 150 words)-
For on ships it would start with a rebel scout squadron spotting the ISD. Naval will spot the fighters and will have 15 minutes to get a TIE fighter squadron to kill the four rebel ships, if they fail then multiple rebel attack ships will gather on the ISD location and will attack in a much greater force. If however the pilots did destroy all the fighters in time then a smaller force will go to investigate the location of their missing scouts which will lead to a much smaller assault force but enough to board the ship. This can branch two ways, depending on if the ships are destroyed or not so I’ll put two different outcomes.
Outcome 1) The rebel fighters were not destroyed - More rebel fighters will be sent and will no matter what in time will gain air superiority forcing the Imperials back into the ISD, after that the rebels will gather and assault the with two teams into both hangers if the hangers are closed than it will take them 5 minutes until their assault due to having to send in drones to slice the hangers open. Once inside a large rebel force will try to quickly gain a foothold within the ship and secure an area to hold. If an Inquisitor is spotted by any rebel it will be reported back to the main ships and flame troopers will be deployed and possibly a jedi who had joined the rebels. Once getting the foothold the Rebels will target key points such as the engines, brig, and bridge. If they do this then the ship is very well lost if the Imperials do not regain control. If the rebels somehow do take over the majority of the ship then escape pods will be used for the imperials to escape from the ship to the nearby planet with the rebels hot on their rear wanting to capture any ISB and possibly Inquisitors if they succeed in suppressing them.
Outcome 2) The rebel fighters were destroyed - Another squad of fighters will be sent, and the Imperials could repel the attack and keep air superiority. Though no matter what a small rebel force will be sent by boarding pod onto the ship with the forces possibly landing anywhere on the ship, though not many will be there, their goal will be to plant a small EMP within the engine, depending on who has air superiority will depend on how close they are to the engine. If the EMP goes off then the rebels escape and the Imperials need to fix the engine and possibly go to a shipyard for repairs. If not then the rebels will more than likely die trying and the main rebel ship will escape though it will report the location of the ISD to other rebel ships no matter what so scout ships may appear in the area if the ISD doesn’t move for a long period of time.
7. Write a full in depth off ship event and a story (atleast 150 words)-
Going off of the previous event idea, if the rebels do take over the ship and when the Imperials pod lands on the planet they will have tasks to do, first is setting a base up, attempting to by radio scraps from locals and keeping men in check so they won’t cause any problems with the locals for the time being until the rebels appear, depending on how the Imperials have acted with the locals will depend on how well the Rebels will be able to on the planet without local support, if the Empire fails to properly to keep a good relationship with the locals than the rebel forces will come stronger and will start closer to the base and from hiding holes around the area as well along with more support due to being uncontested by the local population. Once the rebel forces are defeated the Imperials will need to salvage equipment which if they failed to get any from the locals than it’s guaranteed to be collected from the battle, afterwards a distress signal will be given and after a bit of waiting they will be collected by a rescue team who had recaptured the ISD shortly after it was lost and was searching the system for the crew. The story can use some finer details, but the event/story is pretty much mixed in. I’m great at making up random characters with voices of their own and always put interesting twists on them.
8. How do you make it so npc won't attack you?- Hold down Q go to the right side of the menu, scroll down a bit, go under NPC tools 2 and select No target right click with a tool gun out to put it on yourself.
9. Must Have Mic- Yes.
10. Time zone- Est.
[Terms & Conditions] -
You are not to mention your gamemaster application to anyone! Doing so will result in your application being denied!- You are not above anyone else if you are accepted! You will still take part in the community and are still expected to do what you are told by your superiors!- You CAN and WILL be removed from your position if you abuse your powers or break rules!- Being accepted does not win you a spot closer to my heart! You will respect the players and staff of Titan Forge and you WILL be expected to do more than the average player!- You are to be active at least 3 or 4 days during the week! Failing to do so will result in immediate termination!- If you are to go on an extended leave you are required to inform the Owner, Head GM or post it under the 'LOA" channel in the discord!- Failure is not an option! You will be removed you from your position if you are incompetent!- Failure to accept to these Terms & Conditions will result in this application being denied! Do you agree to these Terms & Conditions? - Yes I do.